We open it like a player
The test begins on the public page, with the same click-to-load flow and no privileged shortcut.
Sunday Arcade exists to make the gap between finding a browser game and enjoying it much smaller. That requires testing, plain language and a willingness to leave weak games out.
The test begins on the public page, with the same click-to-load flow and no privileged shortcut.
A splash screen is not enough. We use the main controls, pause, restart and complete a representative session.
Desktop, phone and orientation changes expose problems that one screenshot cannot show.
Published notes describe observed behavior. We do not invent ratings, player counts or completion data.